Age of Magic in numbers is 5 years of operation, 50% of the company's revenue and millions of players around the world. Behind these numbers is a midcore fantasy battler with a complex economy and a well-developed universe, with a huge number of story branches and game modes.
The team plans to double these results! To do this, we need a powerful specialist who is ready to take responsibility for creating new major features. Our ideal candidate is a strong feature owner, deeply immersed in the industry, with successful experience in developing key game modules. You will have to formulate a vision for features, closely interact with the team, mentor game designers and, of course, be responsible for the results!
Do you want to implement top features and boost project metrics? Cool, let's get acquainted)
• Development of new and improvement of existing features in the mid-game: new modes, mechanics, clan wars.
• Independently managing features from concept to implementation.
• Active work with analytics at all stages of development.
• Continuous iterative development of features.
• Generating new ideas together with the team.
• Worked as a game designer for at least 3 years.
• Has experience in managing major features, creating game modes and mechanics.
• Understands the principles of game economics and work with metrics..
• Applies a product-driven approach, knows how to formulate, calculate and implement a cool gaming experience.
• Loves games and has a high level of observer experience.