Starbound

Starbound

359 ratings
Lagless Pixel Printer!
8
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
90.547 KB
Jul 13, 2023 @ 3:19pm
Mar 21 @ 5:03pm
11 Change Notes ( view )

Subscribe to download
Lagless Pixel Printer!

In 1 collection by Silver Sokolova
Silver's Pack 2023
92 items
Description
The Pixel Printer is laggy, that's a fact. This mod replaces the Pixel Printer interface with a Lua recreation! You will need to scan objects to add them to the printer after installing this mod.

Why use this mod instead of the other 'lagless pixel printer' mods? It's simple; this mod actually stays true to what the Pixel Printer is! Those other mods just replace the printer with a standard crafting station, so they have to manually tell the printer what objects exist. This mod keeps track of which objects you've scanned, so no need for any patches!


Q & A
Q: No objects are showing!
A: The new interface cannot access your old list of scanned objects. Please rescan objects.

Q: Where do I craft the lagless printer?
A: This mod replaces the laggy Pixel Printer, so craft that one!

Q: I scanned stuff before installing this, so now I don't know what to scan because my scanner shows everything in red.
A: Typing `/clearscannedobjects` will reset your scanned object list, allowing your scanner to show unscanned objects as blue and scanned objects as red.

Q: Clientside?
A: No. The server and its players need to install the mod for it to function.

Q: Before installing this, I had a Pixel Printer in an Omnicrafter/as a Tiny Station. They don't work now.
A: You must place it into the world normally, unfortunately. It will not work with the Omnicrafter or Tiny Stations.

Q: Does this work with <MOD>?
A: As long as it doesn't replace the Pixel Printer or player.config files.

Q: Does this affect other printer objects which are not the Pixel Printer?
A: No. This mod only affects the vanilla Pixel Printer, the Outpost Pixel Printer from More Outpost Objects, and the Pixel Printer from SCS Crafting Stations. Other printer objects will use their (laggy) vanilla behavior.

Q: What does 'rescan' do?
A: When you scan an object, some of its data (ID, name, icon, price) is stored on the player file. This button allows you to refresh that data. This is useful if an object's name is changed due to a mod update.

Q: Why would I use the 'erase' button?
A: If you uninstall a mod that adds objects, you may want to erase them from your printer. You can keep the data (the mod won't break or anything) if you like.

[discord.gg]
[ko-fi.com]
84 Comments
Silver Sokolova  [author] Jan 22 @ 6:48pm 
@Naii Starwing I'll have to check it out. I don't have any ideas how this mod could cause that to happen since it changes the interact action of the object, and even if the instance in the instance world has the values of the vanilla object (ie: laggy interface), it'd just open that instead of crashing
Naii Starwing Jan 19 @ 10:58am 
Hey, any pixel printers in instanced areas seem to crash people on activation. There's one in an Extra Dungeons level and it crashed me. I had to be careful the second go to avoid it.
patman Jan 7 @ 8:30am 
no. theres a reason she didnt do that
Tdxasie Jan 7 @ 6:55am 
is it possible to patch it so that at startup it gets all previously scanned items and adds it rightly formatted to the xrc_pp property of player ?
Krypanzer Jan 6 @ 12:27pm 
Sorry I'm blind :steamfacepalm:
Silver Sokolova  [author] Jan 6 @ 11:51am 
@Krypanzer as stated in the description, yes
Krypanzer Jan 6 @ 11:10am 
Is it somehow FU-Compatible?
patman Dec 20, 2023 @ 3:50pm 
what
SuperColin2011 Dec 20, 2023 @ 3:13pm 
can you make a mod that makes anvil weapons not crash?
Silver Sokolova  [author] Dec 17, 2023 @ 9:03pm 
@Davoker thank you so much!! I'm glad you enjoy the mod!! :summercat2023: